Game Freak talks about Switch game development issues
Monster game, the authors of the PokÃ©mon series, posted a blog page in which they evoked the vicissitudes of this saga. What’s interesting is what has been said about him pokemon sword and shield, the discussed Nintendo Switch exclusivity, and its turbulent evolution.
With the Japanese translation of Nintendo Everything, we discover Shigeru Aomori (Exit) H Kazumasa Iwau (Planning Director) explained that concept development for the game started in 2016: the basic idea was the portable nature of the Switch, but with a “wider reach” than other consoles.
Iwao notes that the instructions a Young generation of developers It was the most important thing with Sword and Shield. He talks about the âlack of knowledge and experienceâ which then affected development, but feels that things turned out well in the end. Aomori reflects on how he had the same opportunity with Diamond and Pearl when he was 25. Aomori also states that the clothing design of the characters in the game is inspired by the choices of the younger members of the game.
The developers then said that “it may be surprising to learn that each PokÃ©mon game is made in a completely different way.” It’s a statement that we’re sure will come as a surprise to some of the series’ players, who view PokÃ©mon as very conservative.
The next chapter of the saga will certainly be done in a completely different way, since it will be a kind of open world (but divided into zones). We are obviously talking about PokÃ¨mon Arceus Legends, of which we recently saw a trailer.
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